← back to all viewer tests

Multi Material Blending

Applying multiple materials to the same mesh allows for stacking of material effects on the same object. By further applying blend modes to the resultant stack, flexible display effects are built up.

About this test

Current test stack targets `screen_16x9` with 3 textures, with different blend modes, and base colors
let stack = [
{
map: '/textures/landscape_colormatte_s.jpg',
blending: 'multiply'
},
{
map: '/textures/landscape_lm-halo_s.jpg',
blending: 'multiply'
},
{
blending: 'normal',
map: '/textures/landscape_colormatte_s.jpg',
transparent: true
}
]

© 2020 Previz. All rights reserved.